Vocabulary: “Artificial”

A term that denotes a general approach towards the acoustic and visual materials that are used, and a general artistic philosophy. It thus belongs in the same category as Artisanal and Experimental realism. In artificial productions the makers do not conceal that digital aids have been used and embrace the artistic potential of contemporary technology. Usually postproduction takes an important place in the creation of an atmosphere, whereby an ephemeral or alienated mood is set. Narratively the spectator is not necessarily placed in a familiar setting or provided an easy-to-follow chain of events.

Case 1: Complexity

‘Complexity’ (2014) by Lieven Casters, Alice Patsellis and Dani Velasco


Filmmaker: Lieven Casters.


Computer-generated graphics are employed to apply texture to the main character and to paint a desolate virtual environment. The alienated mood is enforced by the sparse use of movement and the minimalist graphical style, whereby hardly any narrative context is provided. Editing and motion design have been done according to mathematical principles (using a Fibbonacci sequence as starting point), gradually introducing new elements to the scenery at a faster rate.


Music composers: Alice Patsellis and Dani Velasco.


An abstract soundtrack is generated, relying on volatile sounds that have been generated or processed by a computer. The Fibonacci sequence has guided the construction of chords, melodies and rhythmical patterns. Harmonics have been extensively used and prominently mixed, to enhance the strangeness and discomfort of the mood.